srakajapan.blogg.se

Lead designer interview kerbal space program 2
Lead designer interview kerbal space program 2







Don't worry, it doesn't cost you anything extra. Immersion is a very hot topic in terms of video game design research as it is the.

lead designer interview kerbal space program 2

We get a small cut if you buy something through one of our links. It’s just farewell for now.” Some of our posts include links to online retail stores. After all, he put it best: “This isn’t goodbye. But when Squad greenlit KSP, creator and lead developer Felipe Falanghe didnt know how much time hed have.

lead designer interview kerbal space program 2

Again, call me cynical, but all sorts of red flags go off for me when people dont answer 'yes or no' questions with yes or no. In December 2019, Star Theory Games employees. Kerbal Space Program has grown into a landmark game. A: At launch, Kerbal Space program 2 will be released on Steam and other digital storefronts, as well as Xbox marketplace and Playstation store. Whilst this is sure to be a blow to the Kerbal Space Program team, Falanghe does want to work on more games and it will be exciting to see what sorts of projects he ends up making next. A report from Bloomberg states that Star Theory Games has shut down after Take-Two Interactive took over development of Kerbal Space Program 2. I cannot thank you enough for all of it, and I can only hope I am so lucky to see you again in whatever comes next.” All of you, who like us, believed in our weird little game and supported us throughout the years with your ever-inspired ideas, your unparalleled willingness to help, your relentless honesty and your unfailing loyalty. He sealed his statement with a heartfelt “thank you” to all of Kerbal Space Program fans, or kerbalnauts. “Lastly, but most certainly not least, I have to thank every single one of you, the community, our players, kerbalnauts, space enthusiasts, reckless rocket engineers, our friends. He also emphasized that “no features, upgrades, bugfixes or anything of the sort are being discontinued because of my leaving.”

lead designer interview kerbal space program 2

In a statement released on reddit, Falanghe says he decided to leave KSP in favor of making another game, or as he put it: “I desperately need to have something new, to create more than one game in my life.”įalanghe did reassure fans that development on Kerbal Space Program was not stopping, and would continue “far into the future” through the tireless work of the rest of the team, whom he thanked profusely for their efforts. Felipe Falanghe has stepped down from his role as lead developer of Kerbal Space Program.









Lead designer interview kerbal space program 2